"""
PIL formats for multiple images.
"""

import logging

import numpy as np

from .pillow_legacy import PillowFormat, image_as_uint, ndarray_to_pil

logger = logging.getLogger(__name__)

NeuQuant = None  # we can implement this when we need it


class TIFFFormat(PillowFormat):
    _modes = "i"  # arg, why bother; people should use the tiffile version
    _description = "TIFF format (Pillow)"


class GIFFormat(PillowFormat):
    """See :mod:`imageio.plugins.pillow_legacy`"""

    _modes = "iI"
    _description = "Static and animated gif (Pillow)"

    # GIF reader needs no modifications compared to base pillow reader

    class Writer(PillowFormat.Writer):  # pragma: no cover
        def _open(
            self,
            loop=0,
            duration=None,
            fps=10,
            palettesize=256,
            quantizer=0,
            subrectangles=False,
        ):
            from PIL import __version__ as pillow_version

            major, minor, patch = tuple(int(x) for x in pillow_version.split("."))
            if major == 10 and minor >= 1:
                raise ImportError(
                    f"Pillow v{pillow_version} is not supported by ImageIO's legacy "
                    "pillow plugin when writing GIFs. Consider switching to the new "
                    "plugin or downgrading to `pillow<10.1.0`."
                )

            # Check palettesize
            palettesize = int(palettesize)
            if palettesize < 2 or palettesize > 256:
                raise ValueError("GIF quantize param must be 2..256")
            if palettesize not in [2, 4, 8, 16, 32, 64, 128, 256]:
                palettesize = 2 ** int(np.log2(128) + 0.999)
                logger.warning(
                    "Warning: palettesize (%r) modified to a factor of "
                    "two between 2-256." % palettesize
                )
            #  Duratrion / fps
            if duration is None:
                self._duration = 1.0 / float(fps)
            elif isinstance(duration, (list, tuple)):
                self._duration = [float(d) for d in duration]
            else:
                self._duration = float(duration)
            # loop
            loop = float(loop)
            if loop <= 0 or loop == float("inf"):
                loop = 0
            loop = int(loop)
            # Subrectangles / dispose
            subrectangles = bool(subrectangles)
            self._dispose = 1 if subrectangles else 2
            # The "0" (median cut) quantizer is by far the best

            fp = self.request.get_file()
            self._writer = GifWriter(
                fp, subrectangles, loop, quantizer, int(palettesize)
            )

        def _close(self):
            self._writer.close()

        def _append_data(self, im, meta):
            im = image_as_uint(im, bitdepth=8)
            if im.ndim == 3 and im.shape[-1] == 1:
                im = im[:, :, 0]
            duration = self._duration
            if isinstance(duration, list):
                duration = duration[min(len(duration) - 1, self._writer._count)]
            dispose = self._dispose
            self._writer.add_image(im, duration, dispose)

            return


def intToBin(i):
    return i.to_bytes(2, byteorder="little")


class GifWriter:  # pragma: no cover
    """Class that for helping write the animated GIF file. This is based on
    code from images2gif.py (part of visvis). The version here is modified
    to allow streamed writing.
    """

    def __init__(
        self,
        file,
        opt_subrectangle=True,
        opt_loop=0,
        opt_quantizer=0,
        opt_palette_size=256,
    ):
        self.fp = file

        self.opt_subrectangle = opt_subrectangle
        self.opt_loop = opt_loop
        self.opt_quantizer = opt_quantizer
        self.opt_palette_size = opt_palette_size

        self._previous_image = None  # as np array
        self._global_palette = None  # as bytes
        self._count = 0

        from PIL.GifImagePlugin import getdata

        self.getdata = getdata

    def add_image(self, im, duration, dispose):
        # Prepare image
        im_rect, rect = im, (0, 0)
        if self.opt_subrectangle:
            im_rect, rect = self.getSubRectangle(im)
        im_pil = self.converToPIL(im_rect, self.opt_quantizer, self.opt_palette_size)

        # Get palette - apparently, this is the 3d element of the header
        # (but it has not always been). Best we've got. Its not the same
        # as im_pil.palette.tobytes().
        from PIL.GifImagePlugin import getheader

        palette = getheader(im_pil)[0][3]

        # Write image
        if self._count == 0:
            self.write_header(im_pil, palette, self.opt_loop)
            self._global_palette = palette
        self.write_image(im_pil, palette, rect, duration, dispose)
        # assert len(palette) == len(self._global_palette)

        # Bookkeeping
        self._previous_image = im
        self._count += 1

    def write_header(self, im, globalPalette, loop):
        # Gather info
        header = self.getheaderAnim(im)
        appext = self.getAppExt(loop)
        # Write
        self.fp.write(header)
        self.fp.write(globalPalette)
        self.fp.write(appext)

    def close(self):
        self.fp.write(";".encode("utf-8"))  # end gif

    def write_image(self, im, palette, rect, duration, dispose):
        fp = self.fp

        # Gather local image header and data, using PIL's getdata. That
        # function returns a list of bytes objects, but which parts are
        # what has changed multiple times, so we put together the first
        # parts until we have enough to form the image header.
        data = self.getdata(im)
        imdes = b""
        while data and len(imdes) < 11:
            imdes += data.pop(0)
        assert len(imdes) == 11

        # Make image descriptor suitable for using 256 local color palette
        lid = self.getImageDescriptor(im, rect)
        graphext = self.getGraphicsControlExt(duration, dispose)

        # Write local header
        if (palette != self._global_palette) or (dispose != 2):
            # Use local color palette
            fp.write(graphext)
            fp.write(lid)  # write suitable image descriptor
            fp.write(palette)  # write local color table
            fp.write(b"\x08")  # LZW minimum size code
        else:
            # Use global color palette
            fp.write(graphext)
            fp.write(imdes)  # write suitable image descriptor

        # Write image data
        for d in data:
            fp.write(d)

    def getheaderAnim(self, im):
        """Get animation header. To replace PILs getheader()[0]"""
        bb = b"GIF89a"
        bb += intToBin(im.size[0])
        bb += intToBin(im.size[1])
        bb += b"\x87\x00\x00"
        return bb

    def getImageDescriptor(self, im, xy=None):
        """Used for the local color table properties per image.
        Otherwise global color table applies to all frames irrespective of
        whether additional colors comes in play that require a redefined
        palette. Still a maximum of 256 color per frame, obviously.

        Written by Ant1 on 2010-08-22
        Modified by Alex Robinson in Janurari 2011 to implement subrectangles.
        """

        # Default: use full image and place at upper left
        if xy is None:
            xy = (0, 0)

        # Image separator,
        bb = b"\x2c"

        # Image position and size
        bb += intToBin(xy[0])  # Left position
        bb += intToBin(xy[1])  # Top position
        bb += intToBin(im.size[0])  # image width
        bb += intToBin(im.size[1])  # image height

        # packed field: local color table flag1, interlace0, sorted table0,
        # reserved00, lct size111=7=2^(7 + 1)=256.
        bb += b"\x87"

        # LZW minimum size code now comes later, beginning of [imagedata] blocks
        return bb

    def getAppExt(self, loop):
        """Application extension. This part specifies the amount of loops.
        If loop is 0 or inf, it goes on infinitely.
        """
        if loop == 1:
            return b""
        if loop == 0:
            loop = 2**16 - 1
        bb = b""
        if loop != 0:  # omit the extension if we would like a nonlooping gif
            bb = b"\x21\xff\x0b"  # application extension
            bb += b"NETSCAPE2.0"
            bb += b"\x03\x01"
            bb += intToBin(loop)
            bb += b"\x00"  # end
        return bb

    def getGraphicsControlExt(self, duration=0.1, dispose=2):
        """Graphics Control Extension. A sort of header at the start of
        each image. Specifies duration and transparency.

        Dispose
        -------
          * 0 - No disposal specified.
          * 1 - Do not dispose. The graphic is to be left in place.
          * 2 - Restore to background color. The area used by the graphic
            must be restored to the background color.
          * 3 - Restore to previous. The decoder is required to restore the
            area overwritten by the graphic with what was there prior to
            rendering the graphic.
          * 4-7 -To be defined.
        """

        bb = b"\x21\xf9\x04"
        bb += chr((dispose & 3) << 2).encode("utf-8")
        # low bit 1 == transparency,
        # 2nd bit 1 == user input , next 3 bits, the low two of which are used,
        # are dispose.
        bb += intToBin(int(duration * 100 + 0.5))  # in 100th of seconds
        bb += b"\x00"  # no transparent color
        bb += b"\x00"  # end
        return bb

    def getSubRectangle(self, im):
        """Calculate the minimal rectangle that need updating. Returns
        a two-element tuple containing the cropped image and an x-y tuple.

        Calculating the subrectangles takes extra time, obviously. However,
        if the image sizes were reduced, the actual writing of the GIF
        goes faster. In some cases applying this method produces a GIF faster.
        """

        # Cannot do subrectangle for first image
        if self._count == 0:
            return im, (0, 0)

        prev = self._previous_image

        # Get difference, sum over colors
        diff = np.abs(im - prev)
        if diff.ndim == 3:
            diff = diff.sum(2)
        # Get begin and end for both dimensions
        X = np.argwhere(diff.sum(0))
        Y = np.argwhere(diff.sum(1))
        # Get rect coordinates
        if X.size and Y.size:
            x0, x1 = int(X[0]), int(X[-1] + 1)
            y0, y1 = int(Y[0]), int(Y[-1] + 1)
        else:  # No change ... make it minimal
            x0, x1 = 0, 2
            y0, y1 = 0, 2

        return im[y0:y1, x0:x1], (x0, y0)

    def converToPIL(self, im, quantizer, palette_size=256):
        """Convert image to Paletted PIL image.

        PIL used to not do a very good job at quantization, but I guess
        this has improved a lot (at least in Pillow). I don't think we need
        neuqant (and we can add it later if we really want).
        """

        im_pil = ndarray_to_pil(im, "gif")

        if quantizer in ("nq", "neuquant"):
            # NeuQuant algorithm
            nq_samplefac = 10  # 10 seems good in general
            im_pil = im_pil.convert("RGBA")  # NQ assumes RGBA
            nqInstance = NeuQuant(im_pil, nq_samplefac)  # Learn colors
            im_pil = nqInstance.quantize(im_pil, colors=palette_size)
        elif quantizer in (0, 1, 2):
            # Adaptive PIL algorithm
            if quantizer == 2:
                im_pil = im_pil.convert("RGBA")
            else:
                im_pil = im_pil.convert("RGB")
            im_pil = im_pil.quantize(colors=palette_size, method=quantizer)
        else:
            raise ValueError("Invalid value for quantizer: %r" % quantizer)
        return im_pil
