/*
**  ClanLib SDK
**  Copyright (c) 1997-2026 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**	claim that you wrote the original software. If you use this software
**	in a product, an acknowledgment in the product documentation would be
**	appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**	misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**	Magnus Norddahl
**	Mark Page
*/

#pragma once

#include "API/Display/TargetProviders/uniform_buffer_provider.h"
#include "VK/VK1/vulkan_buffer_object_provider.h"

namespace clan
{
	class VulkanDevice;

	class VulkanUniformBufferProvider : public UniformBufferProvider
	{
	public:
		VulkanUniformBufferProvider();
		~VulkanUniformBufferProvider() override;

		void create(int size, BufferUsage usage) override;
		void create(const void *data, int size, BufferUsage usage) override;

		VkBuffer get_buffer(uint32_t frame_index) const
		{
			return buffer.get_buffer(frame_index);
		}
		int get_size() const
		{
			return buffer.get_size();
		}

		void upload_data(GraphicContext &gc, const void *data, int size) override
		{
			buffer.upload_data(gc, data, size);
		}

		void set_device(VulkanDevice *device)
		{
			vk_device = device;
		}

	private:
		VulkanDevice *vk_device = nullptr;
		VulkanBufferObjectProvider buffer;
	};
}
